SERIOUS | Why so SERIOUS?
Steel Penny Games, Inc. incorporated in May 2007.
Based in sunny Austin, Texas, Steel Penny Games soaks up the town’s energy for inspiration to create products that appeal to various audiences, emphasizing gameplay and production values in small packages.
We’re registered as developers on the following platforms: XBox Live Arcade, PlayStation Network, PSP, PS3 Home, Nintendo Wii and WiiWare.
Company strengths include:
- Extraordinary, proven technical capability
- Cross-platform proprietary engine
- Strong sense of novelty and fun in game design
- Milestones are hit on-time and within-budget
- Highly motivated and committed to success
- Deep experience in the games industry with shipped titles going back to the DOS era
Steel Penny Games is dedicated to bringing great games to digital distribution markets. While we often do contract work for other companies, our own products aim to be something more bite-sized but engaging, custom fit for today’s audiences. Our goal is to give players the richest value for their time with deep, entrancing gameplay-driven entertainment.
Steel Penny Games, Inc. incorporated in May 2007.
Based in the rather weird Austin, Texas, Steel Penny Games is nestled between the spasmodic clutches of the frantically undulating central Texas countryside and its laid back, hippyesque creative community. It agrees with us. Or else.
We’re registered as developers on the following platforms: XBox Live Arcade, PlayStation Network, PSP, PS3 Home, Nintendo Wii, WiiWare, and Pheasant.
Company strengths include:
- Inability to flinch
- Widest selection of tinfoil hats in the neighborhood
- Not (solely) responsible for any previous extinction-level-events
- Ability to withstand waterboarding for 12 seconds, 13 with snorkel
- Experts in the oft-sought bikini blazer waggle karate dodgeball
- Half way to the AARP discount at Buffet City
Steel Penny Games is dedicated to conquering digital distribution like Spanish Conquistadors, only without the silly getups. While we often do work for other companies, our own products aim to crush small cities whilst battling for dominance against radioactive turtles. Our goal is to give players a bloody nose from sheer excitement, no extra charge.