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Mid- to Senior-Level Programmer Can you juggle? Code with one hand tied to a caffeinated beverage? Dream in C++? Talk to us. - Minimum 5 years experience professional programming.
- BS in CS or equivalent experience.
- Solid grasp of OOP, without being infatuated by it.
- Preferably at least two shipped titles.
- An interest in designing and writing a lot of systems from the ground up that form the basis of a custom engine.
- Independent thinker, but is a team player and collaborates well.
- Fast but thorough.
- C++ and some C# experience. WxWidgets desirable.
> Apply for this job | Character ArtistThe ideal candidate has the following qualities:
- 3+ years in the games industry, or a strong reel.
- Capable of production quality textures in 2D in Photoshop and modeling in Max or Maya. Knowledge of Mudbox, ZBrush, and other emerging production tools is important.
- Strong desire to work with a very tight-knit team and on short timeline games.
- Good communication skills, can work with publisher's art director or from style guides.
- Can be self-directed and motivated. Small teams require more hats and less oversight.
> Apply for this job | Character AnimatorThe ideal candidate has the following qualities:
- 3+ years in the games industry, or a strong reel. Traditionally trained animator preferred.
- Can do production quality 2D/3D animation in either Max or Maya.
- Fast, but loves making details in characters come to life.
- Has stylized influences, but can work with realistic characters.
- Strong desire to work with a very tight-knit team and on short timeline games.
- Good communication skills, tactful but honest.
- Can be self-directed and motivated. Small teams require more hats and less oversight.
> Apply for this job |
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